![]() ![]() ![]() Honestly, I don’t think I did too badly on my first run. I ran out of food and decided to make a last ditch effort to avoid starving to death by fishing in a remote lake, only to run out of daylight and soon afterward, run out of fuel for my fire. This was after temporarily abandoning my make-shift home in an amply sized farmhouse. I ended up freezing to death in a tiny shed on a frozen lake which I erroneously tried to stay in. On my first playthrough of The Long Dark, I managed to last a little over 17 days by myself in the middle of the Canadian wilderness, in the dead of winter. ![]() Though survival stories have been around since Robinson Crusoe (and probably before that), never has a game so well systematized the planning, decision making, and perseverance that allows an individual to live off the land in a state of desolate isolation. Reading a heartbreaking tale about a man who struggles to balance his personal moral convictions with doing whatever it takes to feed his family at a depressing Soviet border check point will never be as compelling as controlling that guy in Papers Please. Watching a movie about a crazy guy chopping rocks and building elaborate underground caverns will never be as fun as Minecraft. There are lots of great ways to make a video game, but what really gets me excited these days is when a game does something which no other medium can do. ![]()
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